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My Book of Indoor Games by Clarence Squareman
page 15 of 159 (09%)
handkerchief. As soon as this happens, the first player joins
the ring, whilst it is now the turn of the second to "drop the
handkerchief."

* * * * *

MAGIC MUSIC

One of the players is sent out of the room, and the rest then agree
upon some simple task for her to perform, such as moving a chair,
touching an ornament, or finding some hidden object. She is then
called in and some one begins to play the piano. If the performer
plays very loudly, the "seeker" knows that she is nowhere near the
object she is to search for. When the music is soft, then she knows
she is very near, and when the music ceases altogether, she knows that
she has found the object she was intended to look for.

* * * * *

BUZZ

[Plate 2]

This is a very old game, but is always a very great favorite. The more
the players, the greater the fun. The way to play it is as follows:
The players sit in a circle and begin to count in turn, but when the
number 7 or any number in which the figure 7 or any multiple of 7 is
reached, they say "Buzz," instead of whatever the number may be. As,
for instance, supposing the players have counted up to 12, the next
player will say "13," the next "Buzz" because 14 is a multiple of 7
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